AI Insights · Timothy · July 2024
Top 5 Shoot'em Up Games in Mexico - Q2 2024
Explore the performance of the top 5 shoot'em up games in Mexico for Q2 2024, including downloads, revenue, and active user trends.
During the second quarter of 2024, the top 5 shoot'em up games in Mexico on a unified platform demonstrated notable performance in terms of downloads, revenue, and active users. Here are the insights derived from Sensor Tower's data.
Zombie.io: Potato Shooting by Joy Net Games saw a significant start with its highest weekly downloads reaching 71K in late April. However, downloads gradually decreased to around 5.4K by the end of June. Revenue peaked at nearly $17.7K in mid-May but showed a downward trend, ending the quarter with approximately $5.4K. Weekly active users mirrored this trend, starting strong at 74.5K in late April and dropping to around 17.5K by the end of June.
Survivor!.io from HABBY maintained steady revenue throughout the quarter, with weekly figures fluctuating between $6.2K and $9.8K. Downloads were relatively stable, peaking at 8.2K in early June. The game consistently engaged a large user base, with weekly active users ranging from 101K to 131K, indicating strong user retention.
1945 - Airplane Shooting Game by ONESOFT GLOBAL PTE. LTD. experienced a substantial increase in revenue during early June, peaking at $13.2K. Downloads also saw a significant rise in the same period, reaching up to 38.3K. Weekly active users were consistently high, maintaining figures between 136K and 216K, showcasing the game's popularity and user engagement.
Azur Lane by YOSTAR LIMITED displayed a varied revenue trend, with notable peaks in late May ($12.5K) and early June ($10.8K). Despite having lower download numbers, peaking at 155 in late May, the game managed to maintain a steady base of weekly active users, ranging from 6.8K to 10.4K.
Zombie Waves-shooting game from FUN FORMULA PTE. LTD. showed a consistent increase in downloads, peaking at 13K in mid-June. Revenue trends were also positive, with the highest weekly revenue reaching $9.1K in mid-June. Weekly active users exhibited steady growth, peaking at 63.1K in early June, reflecting the game's growing popularity.
For more detailed insights and data, visit Sensor Tower.